Hi to all!
Finally, a playable (early stage) demo of my Typescript-based framework is live:
https://nicolalc.github.io/jssheet/spaceinvaders/index.html
What's in this update
- Generic bugfixes
- Optimizations
- NEW player shooting boosts
- NEW simple Game HUD
- NEW simple game score / logic
- NEW player shield and life
- NEW explosions effects
- NEW shoot effects
What there will be in the next release
- Levels
- Global score
- Sprite animations
- 2X player boost (will shoot 2x times)
What will be in the final release
- A full playable 2D game
- A responsive game for every platform (but it's strongly game type dependent)
- A web editor, to handle dinamically sprites and behavior, like a real Engine
- 3D
Take a look to the old development posts:
https://dev.to/nicolalc/spaceinvaders-with-only-javascript-and-css-407c
https://dev.to/nicolalc/threejs-typescript-html-game-engine-5d5k
Top comments (11)
Doesn't appear to work properly in chrome, I see no sprites other than the earth & moon background.
EDIT: Seeing the same in Firefox.
Every browser, same scenario in fact. Something definitely is not working right.
That's pretty strange, I'm using chrome as dev browser and everything seems to work fine (check this video).
I've never tried with other browser but I'm using ThreeJS and standard CSS so this seems to be really strange. I'll do a check!
Are you getting any specific error? It seems like a style problem or a WebGL problem, maybe you need to enable it but I don't think you need to. WebGL is developed by Mozilla itself so especially in Firefox it should works. I've checked and I have no issues with firefox.
Currently, only Edge and IE doesn't work properly because of some CSS flex properties I need to fix.
I'm working on Windows, did you use a different OS?
was on a mac.. just tried again on windows with brave, same result.
Saw a 404 on
reload.js
but no other errorsI can also see that all the assets are loading properly, they're just failing to display for whatever reason. /shrug/
That's pretty strange, I'll do a check later on my mac, maybe is only related to an AdBlock system which could block the resource loading, but I don't really know the cause of this issue, thanks for your time this could help me check the engine errors.
That would make sense on brave on the windows machine, and on my chrome instance on the mac, but I don't have any ad blocker installed on safari or firefox which also both failed on the mac.
Also of note -- the game is still playable, but obviously VERY impossible without being able to see the sprites :D
But shooting does yield a score increase
Yes because the logic and graphics are separated, anyway if you'd like to you can download the project and run with these commands:
your application should run @ localhost:3000
Maybe this is an issue related with github websites, I don't really know this is a strange issue!
Same with Chrome and Firefox on Linux :)
@nicolalc you develop it on Windows, I guess?
Also, Github is down :D
Yeah that seems so strange, and yes I develop (unfortunately) on windows 😢
Super cool! Love how versatile JS is.