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Draculinio
Draculinio

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Writing a NES game, day 8

8 days without social network, 8 days coding this. Someone can say that this is kind of my nicotine patch for Twitter.

This is the temporary character that I will use to test all, until a better version appears:

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We also gave a name to the game (my daughters are helping me with names, story, some graphics, etc). It will be

Rindelia, The Legend of the Four Gems

And for now it will be open source, you can find the repo here (for now I only have lik 300 hundread lines of code testing how this works, but with time I will convert it into a game).

What I noticed is that I am starting to be passionate about programming again, like a second youth. The thing is that I am a developer, but I have to code for money, things that I am not interested into, but, we all have to put food on the table. I am starting to love this project.

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