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Paolo Longo
Paolo Longo

Posted on • Edited on

TypeScript: a new Frontier for Error Management

(Article originally written on Level Up Coding.)

You're working on your TypeScript project. The code is clean and well-architected, you're proud of it. One day, an error pops up. Its stack trace stretches longer than the average npm install, bubbling up through countless layers that failed to handle it. Your code doesn't work, you have no idea where to start fixing it, every attempt feels like a clumsy patch. Your architecture doesn't look so clean anymore. You hate your project. You close your PC and go to enjoy your Friday.

The Error Management Wasteland

Wasteland

JavaScript's error management falls short of the expressive power and developer experience offered by modern languages like Rust, Zig, and Go. Its dynamic nature and lack of guardrails often leave developers navigating uncertainty, without the solid foundations and guarantees that stricter platforms provide.

This crucial pillar of software engineering is poorly reflected in the language's culture and ecosystem, with some of the most popular npm libraries failing to even mention exceptions in their documentation.

This lack of standards fosters in developers the misconception that exceptions rarely occur. As a result, this skewed perspective leads to a lack of interest in establishing such standards within the community, and ultimately riddles most codebases with subtle, hard-to-spot bugs.

Try-Catch: the Costs of Implicitness

The JavaScript try-catch model hides non-obvious implications. Exceptions can occur anywhere, yet anticipating them is surprisingly challenging. This seemingly simple pattern often obscures subtle pitfalls in everyday code:

let value;
try {
  value = mayThrow();
} catch (e) {
  // Handle the exception.
}
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The first issue that stands out in the snippet is the scope expansion, with variables needing to be declared outside the try-catch block to maintain a contiguous control flow. This leads to more verbose, harder-to-track code, potentially introducing subtle bugs as the codebase grows in complexity.

The implicit nature of this dynamic error handling increases the cognitive load on the developers, requiring them to mentally track exception sources throughout the codebase. In contrast, explicit error handling models, like for instance the one in Go, compel developers to acknowledge and handle any error.

result, err := mayFail();
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This is a huge win in the long term, facilitating smoother and safer maintenance as projects evolve.

Adding to these challenges, TypeScript's catch clause falls short in its ability to track and strictly type the errors that can be thrown, resulting in a loss of type safety at precisely when it's most crucial. JavaScript even allows throwing non-Error values, leaving us with practically no safeguards. Languages like Rust showcase the power and elegance that a stricter model can provide:

match may_fail() {
  Ok(result) => println!("Success"),
  Err(Error::NotFound) => println!("Not found"),
  Err(Error::PermissionDenied) => println!("Permission denied"),
}
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Various proposals have been submitted to the TypeScript team, aiming to establish a foundation for a more robust and predictable exception system. However, these proposals have often been blocked by limitations in the underlying JavaScript platform, which lacks the necessary primitives to support such architectural enhancements.

Meanwhile, some proposals to address these shortcomings have also been submitted to TC39 (the committee for ECMAScript standardization), but they remain in the early stages of consideration. As Matt Pocock pointed out, the heat death of the universe is also making steady progress.

Seeking Community Solutions

chess pawns with different color gradations

When a language creates friction for innovation, the developer community often responds with ingenious libraries and user-land solutions. Many of the current proposals in this domain, like the exceptional Neverthrow, draw inspiration from functional programming, offering a suite of abstractions and utilities similar to Rust's Result type to address the problem:

function mayFail(): Result<string> {
  if (condition) {
    return err("failed");
  }

  return ok("value");
}
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Another approach that stands out is the one of Effect. This powerful toolkit not only tackles error management head-on but also provides a comprehensive suite of utilities for handling asynchronous operations, resource management, and more:

import { Effect } from "effect";

function divide(a: number, b: number): Effect.Effect<number, Error> {
  return b === 0
    ? Effect.fail(new Error("Cannot divide by zero"))
    : Effect.succeed(a / b);
}

const result = Effect.runSync(divide(1, 2));
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Outside the joy of a nerd like myself in digging into tech like this, adopting new technologies demands a careful cost-benefit analysis. The JavaScript ecosystem evolves at a breakneck pace, with libraries emerging and becoming obsolete in rapid succession.

Choosing the wrong abstraction can hold your code hostage, create friction in your development process, and demand blood, sweat, and tears to migrate away from. (Also, adding a new package is likely not gonna help with the 200mb bundle size of your React app.)

Error management is a pervasive concern that touches nearly every part of a codebase. Any abstraction that requires rethinking and rewriting such a vast expanse of code demands an enormous amount of trust—perhaps even faith—in its design.

Crafting a Path Forward

We've explored the limitations of user-land solutions, and life's too short to await commit approvals for new syntax proposals. Could there be a middle ground? What if we could push the boundaries of what's currently available in the language, creating something that aspires to be a new standard or part of the standard library, yet is written entirely in user-land and we can use it right now?

As we delve into this concept, let's consider some key principles that could shape our idea:

  • Conventions over Abstractions: Minimize abstractions by leveraging existing language features to their fullest.
  • Minimal API: Strive for simplicity without sacrificing functionality. Conciseness is often an indicator of robust and lasting design.
  • Compatibility and Integrability: Our solution shouldn't depend on universal adoption, and must seamlessly consume and be consumed by code not written with the same principles in mind.
  • Intuitive and Ergonomic: The patterns should be self-explanatory, allowing developers to grasp and implement them at a glance, minimizing the risk of misinterpretations that could result in anti-patterns or unexpected behaviors.
  • Exploit TypeScript: Leverage TypeScript's type system to provide immediate feedback through IDE features like syntax highlighting, error detection, and auto-completion.

Now, let's dive into the heart of the matter by addressing our first key challenge. Let's introduce the term task for functions that may either succeed or encounter an error.

function task() {
  if (condition) {
    throw new Error("failed");
  }

  return "value";
}
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We need an error-handling approach that keeps control flow clean, keeps developers constantly aware of potential failures, and maintains type safety throughout. One idea worth exploring is the concept of returning errors instead of throwing them. Let's see how this might look:

function task() {
  if (condition) {
    // return instead of throwing.
    return new Error("failed");
  }

  return "value";
}
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By introducing Errors as values and assigning them specific meaning, we enhance the expressivity of a task's return value, which can now represents either successful or failing outcomes. TypeScript’s type system becomes particularly effective here, typing the result as string | Error, and flagging any attempt to use the result without first checking for errors. This ensures safer code practices. Once error checks are performed, type narrowing allows us to work with the success value free from the Error type.

const result: string | Error = task();

// Handle the error.
if (result instanceof Error) {
  return;
}

result;
// ?^ result: string
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Managing multiple errors becomes reliable with TypeScript’s type checker, which guides the process through autocompletion and catches mistakes at compile time, ensuring a type-driven and dependable workflow.

function task() {
  if (condition1) return new CustomError1();
  if (condition2) return new CustomError2();
  return "value";
}

// In another file...
const result = task();

if (result instanceof CustomError1) {
  // Handle CustomError1.
} else if (result instanceof CustomError2) {
  // Handle CustomError2.
}
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And since we're just working within plain JavaScript, we can seamlessly integrate existing libraries to enhance our error handling. For example, the powerful ts-pattern library synergize beautifully with this approach:

import { match } from "ts-pattern";

match(result)
  .with(P.instanceOf(CustomError1), () => {
    /* Handle CustomError1 */
  })
  .with(P.instanceOf(CustomError2), () => {
    /* Handle CustomError2 */
  })
  .otherwise(() => {
    /* Handle success case */
  });
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We now face 2 types of errors: those returned by tasks adopting our convention and those thrown. As established in our guiding principles, we can't assume every function will follow our convention. This assumption is not only necessary to make our pattern useful and usable, but it also reflects the reality of JavaScript code. Even without explicit throws, runtime errors like "cannot read properties of null" can still occur unexpectedly.

Within our convention, we can classify returned errors as "expected" — these are errors we can anticipate, handle, and recover from. On the other hand, thrown errors belong to the "unexpected" category — errors we can't predict or generally recover from. These are best addressed at the highest levels of our program, primarily for logging or general awareness. Similar distinctions are built into the syntax of some other languages. For example, in Rust:

// Recoverable error.
Err("Task failed")

// Unrecoverable error.
panic!("Fatal error")
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For third-party APIs whose errors we want to handle, we can wrap them in our own functions that conform to our error handling convention. This approach also gives us the opportunity to add additional context or transform the error into a more meaningful representation for our specific use case. Let's take fetch as an example, to demonstrate also how this pattern seamlessly extends to asynchronous functions:

async function $fetch(input: string, init?: RequestInit) {
  try {
    // Make the request.
    const response = await fetch(input, init);
    // Return the response if it's OK, otherwise an error.
    return response.ok ? response : new ResponseError(response);
  } catch (error) {
    // ?^ DOMException | TypeError | SyntaxError.
    // Any cause from request abortion to a network error.
    return new RequestError(error);
  }
}
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When fetch returns a response with a non-2XX status code, it's often considered an unexpected result from the client's perspective, as it falls outside the normal flow. We can wrap such responses in a custom exception type (ResponseError), while keeping other network or parsing issues in their own type (RequestError).

const response: Response | ResponseError | RequestError = await $fetch("/api");
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This is an example of how we can wrap third-party APIs to enrich the expressiveness of their error handling. This approach also allows for progressive enhancement — whether you’re incrementally refactoring existing try/catch blocks or just starting to add proper error types in a codebase that’s never even heard of try/catch. (Yes, we know you’re out there.)

Another important aspect to consider is task composition, where we need to extract the results from multiple tasks, process them, and return a new value. In case any task returns an error, we simply stop the execution and propagate it back to the caller. This kind of task composition can look like this:

function task() {
  // Compute the result and exclude the error.
  const result1: number | Error1 = task1();
  if (result1 instanceof Error1) return result1;

  // Compute the result and exclude the error.
  const result2: number | Error2 = task2();
  if (result2 instanceof Error2) return result2;

  const result = result1 + result2;
}
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The return type of the task is correctly inferred as number | Error1 | Error2, and type narrowing allow removing the Error types from the return values. It works, but it's not very concise. To address this issue, languages like Zig have a dedicated operator:

pub fn task() !void {
  const value = try mayFail();
  // ...
}
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We can achieve something similar in TypeScript with a few simple tricks. Our goal is to create a more concise and readable way of handling errors while maintaining type safety. Let's attempt to define a similar utility function which we'll call $try, it could look something like this:

function task() {
  const result1: number = $try(task1());
  const result2: number = $try(task2());

  return result1 + result2;
}
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This code looks definitely cleaner and more straightforward. Internally, the function could be implemented like this:

function $try<T>(result: T): Exclude<T, Error> {
  if (result instanceof Error) throw result;
  return result;
}
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The $try function takes a result of type T, checks if it's an Error, and throws it if so. Otherwise, it returns the result, with TypeScript inferring the return type as Exclude<T, Error>.

We've gained a lot in readability and clarity, but we've lost the ability to type expected errors, moving them to the unexpected category. This isn't ideal for many scenarios.

We need a native way to collect the errors types, perform type narrowing, and terminate execution if an error occurs, but we are running short on JavaScript constructs. Fortunately, Generators can come to our rescue. Though often overlooked, they can effectively handle complex control flow problems.

With some clever coding, we can use the yield keyword to extract the return type from our tasks. yield passes control to another process that determines whether to terminate execution based on whether an error is present. We’ll refer to this functionality as $macro, as if it extends the language itself:

// ?^ result: number | Error1 | Error2
const result = $macro(function* ($try) {
  const result1: number = yield* $try(task1());
  const result2: number = yield* $try(task2());

  return result1 + result2;
});
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We'll discuss the implementation details later. For now, we've achieved our compact syntax at the cost of introducing an utility. It accepts tasks following our convention and returns a result with the same convention: this ensures the abstraction remains confined to its intended scope, preventing it from leaking into other parts of the codebase — neither in the caller nor the callee.

As it's still possible to have the "vanilla" version with if statements, paying for slightly higher verbosity, we've struck a good balance between conciseness and keeping everything with no abstraction. Moreover, we've got a potential starting point to inspire new syntax or a new part of the standard library, but that's for another post and the ECMAScript committee will have to wait for now.

Wrapping Up

Our journey could end here: we've highlighted the limitations of current error management practices in JavaScript, introduced a convention that cleanly separates expected from unexpected errors, and tied everything together with strong type definitions.

As obvious as it may seems, the real strength of this approach lies in the fact that most JavaScript functions are just a particular case of this convention, that happens to return no expected error. This makes integrating with code written without this convention in mind as intuitive and seamless as possible.

One last enhancement we can introduce is simplifying the handling of unexpected errors, which up to now still requires the use of try/catch. The key is to clearly distinguish between the task result and unexpected errors. Taking inspiration from Go's error-handling pattern, we can achieve this using a utility like:

const [result, err] = $trycatch(task);
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This utility adopts a Go-style tuple approach, where the first element is the task's result, and the second contains any unexpected error. Exactly one of these values will be present, while the other will be null.

But we can take it a step further. By leveraging TypeScript's type system, we can ensure that the task's return type remains unknown until the error is explicitly checked and handled. This prevents the accidental use of the result while an error is present:

const [result, err] = $trycatch(() => "succeed!");
// ?^ result: unknown
// ?^ err: Error | null

if (err !== null) {
  return;
}

result;
// ?^ result: string
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Due to JavaScript's dynamic nature, any type of value can be thrown. To avoid falsy values that can create and subtle bugs when checking for the presence of an error, err will be an Error object that encapsulates the thrown values and expose them through Error.cause.

To complete out utility, we can extend it to handle asynchronous functions and promises, allowing the same pattern to be applied to asynchronous operations:

// Async functions.
const [result, err] = await $trycatch(async () => { ... });

// Or Promises.
const [result, err] = await $trycatch(new Promise(...));
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That's enough for today. I hope you’ve enjoyed the journey and that this work inspires new innovations in the Javascript and Typescript ecosystem.

How to implement the code in the articles, you ask? Well, of course there's a library! Jokes aside, the code is straightforward, but the real value lies in the design and thought process behind it. The repository serves as a foundation for ongoing discussions and improvements. Feel free to contribute or share your thoughts!

See you next time — peace ✌️.

GitHub logo ts-zen / trycatch

Robust and Type-Safe Errors Management Conventions with Typescript



Robust and Type-Safe Errors Management Conventions with Typescript

types: Typescript Github CI Codecov code style: Prettier npm Bundle Size



Philosophy

Haven’t read the blog post yet? You can find it here for a deep dive into the design and reasoning behind this project. Here's a quick snapshot to get you started:

JavaScript’s error management falls short of the expressive power and developer experience offered by modern languages like Rust, Zig, and Go. Language design is hard, and most proposals to the ECMAScript or TypeScript committees are either rejected or move through an extremely slow iteration process.

Most libraries and user-land solutions in this area introduce abstractions that fall into the red/blue function problem, requiring full codebase adoption and resulting in technology lock-in.

The goal of this project is to push the boundaries of error handling in JavaScript, prioritizing conventions over abstractions and leveraging native constructs to their fullest potential. We provide a minimal set of utilities to enhance developer experience, with…




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