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Discussion on: Building a multiplayer game using WebSockets - Part 1

sauravmh profile image
Saurav M H Author

I checkout out the project, it looks very promising.

But as mentioned in the docs itself, socketio is suggested over geckos for turn based multiplayer games (which is my current project) :D

Would surely look into this if there is any update for turn-based games. Other than that it's a great project!

yandeu profile image

You're right. For turn-based multiplayer games, which work fine with the limitations of TCP, there is no need for 👍🏻 is only needed for games that absolutely require fast communication, like a shooter game for example.