Ever wonder what happens to all those objects you new up in C#? The .NET runtime has a built-in janitor — the Garbage Collector (GC) — that tracks your memory, cleans up unused objects, and keeps your programs running smoothly. It's not a get out of jail free card though. You still need to handle unmanaged resources. Do you know what those are? Did you know the GC has 3 levels of "generations" for organizing its work or about the large object heap?
In this post, I break down:
- What garbage collection actually is 
- How generations, marking, and compaction work 
- Why .NET uses a managed heap 
- How memory leaks can still happen 
- And practical tips for writing GC-friendly code 
Full breakdown here
 
 
              
 
    
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