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Discussion on: Opensource Games Creator Community: call for help

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tmcsquared profile image
TMcSquared • Edited

Hello Vincenzo, I'm the Technologies Director for Qub³d Engine Group. Our goal is to create an open-source, fully moddable, professional quality voxel game creation suite, focusing on Minecraft-esque gameplay and functionality. We're always looking for more contributors as we've just gotten started about 7 months ago with planning the project and coding got started around 2 months ago. Now, we were coding during those 5 other months, but haphazardly and not really with a plan so much of the code that was written was scrapped.

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vikkio88 profile image
Vincenzo

hey there, is nice to see that there are some people with the same aim, unfortunatelly I am no good with 3d dev, and I am more of a web based game fan atm, if I could I would like to help you anyway, or if you want to adopt all my projects lol.

What tech stack are you using there?

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tmcsquared profile image
TMcSquared

Here's our tech stack at the moment:

  • C++ (especially C++17)
  • GCC, MSVC, Clang
  • OpenGL/Vulkan/DirectX
  • SDL2
  • Lua
  • CMake
  • Python/Django (marketplace)
  • Git (VCS)

We do need some web developers, so any way you could help us would be great!

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vikkio88 profile image
Vincenzo

I am a web developer, but I have only base knowledge of C++/Lua, small experience with Python/Django and none with OpenGL/DirectX/SDL

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tmcsquared profile image
TMcSquared

That's completely fine :) You said you liked playing games, perhaps you can help test and refine ideas?