Ever wondered what would happen if the world's leading Large Language Models settled their benchmark disputes in a 2D cybercity arena?
It's easy ...
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Awesome, keep going!
So how do I win? The enemy has no HP left but just won't go down.π€£
And I have to say β your design skills are an absolute disaster. π
I'm probably gunna end up redo'ing all the games this weekend, I decided to build a proper game engine, etc. So I dont have to write 3000+ lines per game, with it, things are alot more robust, so I'll quickly hot-patch, then redo it properly via the game engine, so it actually plays better. Cuz imo, Model Kombat is pretty meh, it needs ALOT of work, which the game engine will hopefully help with
Go get 'em! May the Colonel be with you. π
Give it a try now, patch deployed
Still the sameπ€£ β is it a cache thingοΌ
Probably. Cuz when I test it my side, it works. It's supposed to throw a 'FINISH HIM' and executes the model's finisher move to do a Fatality
Broo! This is a good one! But you can probably upgrade it too...! π Anyways, Nice work! ππ
It's gunna get a full overhaul. I spent most of yesterday building out a full game-engine, workflows, etc. cuz I got tired of having to rebuild everything from scratch daily.
No worries! Take your own time! Wishing you all the best πβ€οΈ!
Updated pushed and tested. Though not perfect, I'll need to first build out the more complex systems of the engine before I can further improve it. Hope it atleast plays a bit better now
Game-Gen incase anyone is interested in the progress of the engine
Question. At the moment, making these games are time consuming, I build each from scratch, reusing almost nothing... Do I just create a lightweight game-engine for it? Would you all be interested in an open-source royalty free game-engine?
Hi. How about we discuss the path to becoming wealthy through reasonable cooperation?
This game is a lot of fun, and the animation is outstanding. How long did it take you to make it?
Thank you! In total, probably around 8h, wherever I had time to work on it. Though now that i have the game engine up, should be able to cut that in half.
@xulingfeng Satisfied? π
@xulingfeng never Satisfied!