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Andy Stanly
Andy Stanly

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Fan guides age badly unless you plan for the patch

A game guide written before launch has a shelf life measured in weeks. The guides that survive are the ones written with the future patch in mind.

Separate what will change from what will not

The core loop of a game rarely changes; the numbers almost always do. A guide that separates mechanics from values can be updated by editing a table instead of rewriting the article.

Date everything

A visible last-updated date does two things: it tells the reader the page is maintained, and it tells you which pages need attention after a patch.

Write for the question, not the feature list

Nobody searches for a list of systems. They search for why their build is failing or where to find a resource. Guides organised around questions survive patches better than guides organised around features.

The first version should be short

A short guide you can keep accurate beats a comprehensive one that goes stale in a week. Launch with the five questions that matter, then expand where the traffic actually goes.

If you are building a fan guide before launch, write the update plan at the same time as the first page.


If you want the version written for this specific tool, see Hytale adventuring guide.

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