I've built enough of the game to be presentable. And artists should release their art whenever possible for feedback 🎨🤘
I created a game where the user creates as many words as possible in 60 secs. I used React with TypeScript, along with react-jss for styles and Firebase for storing game data.
I implemented the Fisher–Yates shuffle algorithm, for generating a random permutation of a finite sequence, to shuffle the letters of the words used in the game.
Still working to use the Set data structure to store strings of all word possibilities for answer validation.
Also still working to connect to Firebase as a database and for hosting.
And the code still needs some general clean-up because I repeat myself quite a bit 😅
Github repo 🛠️
You find a quick video of the demo on my Notion site.
Feel free to leave any feedback in the comments on how I can improve! Thanks! 🎉