It really is a shame how swept away it became. I think it's partly the "shiny new toy effect", partly that they were late to the component game and that it puts onus on the developer to make smart decisions in certain cases in order to achieve performance. And as weird as this may sound, but from a design perspective, their site has always been a little under par. It's a silly little thing, but it's still influential.
The two main contributors, Brian Hunt and Michael Best, have been working working away on TKO for quite some time, which will serve as the official v4. I'm hoping there is a resurgence of sorts when it's released officially.
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I have not heard an utterance of Knockoutjs in quite some time. Why did it fall off in popularity so hard?
It really is a shame how swept away it became. I think it's partly the "shiny new toy effect", partly that they were late to the component game and that it puts onus on the developer to make smart decisions in certain cases in order to achieve performance. And as weird as this may sound, but from a design perspective, their site has always been a little under par. It's a silly little thing, but it's still influential.
The two main contributors, Brian Hunt and Michael Best, have been working working away on TKO for quite some time, which will serve as the official v4. I'm hoping there is a resurgence of sorts when it's released officially.