My Hacktoberfest personal challenge: I'm writing a game in 7 days! (Day 2)

Fernando Doglio on October 04, 2019

Welcome back to my improvised dev journal where I'm recording the journey of working on my personal Hacktoberfest challenge. I'm creating a game i... [Read Full]
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Looks really nice. Following, interested to see how it will look by the end of your week.

May I ask, how did you choose MelonJS over other similar HTML5 Game engines?

I was trying to choose one myself a few weeks ago, and it wasn't easy to figure out.

 

Thanks!
As for choosing, it wasn't easy either! I asked for recommendations a few weeks ago here in dev.to and got some good names. The bottom line is: I just looked at one of their tutorials and saw how easy it was to create a level with Tiled, so I decided for it.

Eventually I found out other tools also have integration with it or similar alternatives, but I guess they're all similar in the end, it's up to each one to figure out how they like to code.

 
 

That's awesome! I hadn't heard to melonJS before - it looks like it gives you quite a bit to start with, so that's nice.

I also like that part of your motivation to do this is to help motivate your son :) I did a very similar thing with mine while he was learning numbers... he helped me design and build a really simple game, and he loved seeing his ideas come to life!

Good luck with the rest of your 7 days, and I'm excited to see how it turns out!

 

Good job! It's looking really good. And you've got me intrigued about this melonJS.

 

Thanks! it'll look better (hopefully) by the end of the weekend!

And yes, melonJS is very good!

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