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mrxinu profile image
Steve Klassen (They/Them)

I've been playing the heck out of Borderlands 2. I'm actually going to get to the higher level game play this time. I'm determined. Currently sitting at L30 with Zero.

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Kasey Speakman • Edited

I recently played through BL2 myself. The Handsome Collection is a great deal and has gone on sale frequently of late. Got several characters to TVHM, and 2 into UVHM. Leveled Salvador to 80, but did not pursue the OP levels. Such a great game.

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mrxinu profile image
Steve Klassen (They/Them)

Oh, nice! My wife got me The Handsome Collection so I think I'm golden there. I've heard mention of UVHM but I'm not quite sure what it is or when it happens.

Did you enjoy Salvador more than the other classes? I think that's the only character I've never played because it made me a little queasy being that close to the ground. It might have been the size of my TV at the time though. Will have to try it again. What was your preferred build for leveling?

 
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Kasey Speakman • Edited

The game has a progression similar to Diablo if you've ever played that. You play through the story initially in Normal mode (levels 1-30). Completing that unlocks True Vault Hunter Mode or TVHM (levels 30-50). Enemy and dropped gear levels are increased appropriately. Then once you complete the story again in TVHM, it unlocks Ultimate Vault Hunter Mode or UVHM (levels 50-80). The enemies there are locked to always be 2 levels above you no matter your level. Gear is also drastically better. For most enemies, you have to apply slag effect to them before trying to deal damage or you just waste ammo. You can also reset UVHM at any time and play through it again to pick different quest rewards or whatever. Well, it doesn't end there. You can also play the Digistruct Peak challenge to go into Overpower levels. If you see someone say OP5 or OP8 or whatever, that's how many times they completed Digistruct peak. You don't gain any skill points for OP levels, but the enemies and gear do increase (drastically) in power. You can switch between Normal/TVHM/UVHM/OP on the character load screen. The story progression of each mode is tracked separately, but you keep your same gear/level regardless of mode. You might not actually be able to do OP levels now without the Command Lilith DLC.

I started with Zero because I wanted to snipe things. Eventually I discovered that a lot of encounters in the game spawn in waves or proximity that do not give you much opportunity to snipe at a distance. So I next tried Salvador and frankly hated playing him in Normal mode. He doesn't have enough skill points to really lean into Gunzerking until partway through TVHM. Then I played Gaige. She was a lot of fun to play due to Anarchy and Blood Soaked Shields up until close to the end of TVHM. Then I hit a wall with her. I circled back to Salvador and used mostly the Brawn tree until I hit a wall. By then I had enough points to transition into a passable gunzerking build based on this. Salvador did turn out enjoyable but the choice was as much about utility as anything -- he can take on the vast majority of endgame content solo. He does get old considering I used the same weapons throughout most of UVHM (Unkempt Harold + Grog Nozzle). But I switched it up by using the Deputy build for a while.

One thing to note about the game is that it is as much dependent on gear as it is on character builds (to a lesser degree with Krieg). You can have the best build but still die constantly if your gear is under-leveled. Gear lasts for many levels in Normal mode, but in TVHM sometimes a gun 5 levels behind just won't cut it anymore. And in UVHM as few as 2 or 3 levels can make or break you. When you hit a wall, it's probably time to hunt for better gear. I ended up using Golden Keys a bit to fill in the gaps in Normal and TVHM. Also, tipping Moxxi can get you a new fire-based SMG at any time (level of weapon is tied to storyline progress -- will be the same level as Markus's "practice dummy"). I had to use these tactics since Normal/TVHM do not scale enemies to your level. So you can't really farm bosses for higher level items... i.e. Normal mode Knuckle Dragger will always be level 2 or 3 and drop a level 1-4 Hornet, regardless of your character level.

Golden Keys
You have to sign up for a Shift account (can do that in game or on Gearbox website). Then you can apply codes to your account which give you Golden Keys. Each key lets you open the golden chest in Sanctuary once. Every time you open it, you get 2-4 random purple items the same level as your character. On PC, you can basically get unlimited golden keys by backing up your profile.bin found in your save game folder, using as many keys as you want, then restoring your old profile.bin.

Also not all gear variations are good. Most all non-unique ARs are terrible. For snipes, I found the Droog or other high fire rate variants to be the most adaptable between distance and close range. Other weapon variants have their place with different character builds. For example, Gaige benefits a lot from low round count weapons (Jakobs pistols/shotguns) to build up anarchy stacks. And other chars have bonuses for specific weapons like Maya and SMGs. So you just have to make sure to play to your strengths, but also have fun trying different things. It is very cheap to respec your character, so experiment!

I also like a lot of VinylicPuma's videos on BL2 for explanations. Like this one.

 
mrxinu profile image
Steve Klassen (They/Them)

This is quite possibly the most awesome reply I've ever gotten on the internets. I signed up for a Shift account and it looks like I just missed some BL2 keys. I can grab the Pre-Sequel keys though.

 
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Kasey Speakman • Edited

Glad to help. :) There should be plenty of still-active BL2 codes at the link. I only made it part of the way through the list before I maxed out Golden Keys (255 is cap). I used the gearbox website to apply them as it was easier to copy/paste into than the game itself. Have fun!

 
mrxinu profile image
Steve Klassen (They/Them)

OMG yes. I just linked my Xbox Live account and now they're not failing anymore. I think I'm hovering right around the limit so I'll stop copy/pasting. :) When is best to actually use them?

 
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Kasey Speakman • Edited

I would save them until you start to hit a wall. For me, that meant dying a lot and getting frustrated. That might be earlier or later for different characters and playstyles and luck of the drops. None of what you get from golden chests will be best in slot (compared to unique/legendary) so it is not a big deal to vendor it. You'll probably have to use several keys at a time before you get something useful. The cap of 255 keys was enough for me to get several chars through Normal and TVHM.

In UVHM, current level gear always drops, so it gets more into having the right prep: a slag method (Slagga or Magic Missiles from Normal were what I used primarily) and the right elements for enemies you face. But you might find odd gear gaps where you still want to use the golden keys.

If nothing else, you can always farm Savage Lee for an Unkempt Harold to get you by. (When you want one for keepsies, probably better to reload until the Torgue DLC vendor has a Double Penetrating prefix. And spend Torgue tokens to buy one. You can farm tokens in Normal mode but spend them in UVHM lol.)

 
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Kasey Speakman • Edited

Oh yes, and if you run out of golden keys, you can also try the slot machines to get gear, although it is much slower going. They only provide gear at the level of Sanctuary (same level as training dummy), and it is random (mostly low) quality. If you are short of cash for slot machines, you can tip Moxxi the lower amount until you get Good Touch and just vendor it. Then reload and do it again until you have all the money you want. :) Edit Actually, that might only work in higher modes, where the tip amount is still small, but the weapon sells for a lot.

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Kasey Speakman

Wanted to follow up. After this post, I started playing BL2 again as a palate cleaner between games. Played Maya (siren) and enjoyed the character so much that I finished out normal and am working on DLC, currently at level 40. I honestly did not think I would like the character. Now I definitely recommend. Guide here. Watch out for a low level Cat class mod. Found a level 10 common one with +77% SMG damage that I still use at 40. Higher level ones have lower dmg bonus because they increase skill points instead.

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mrxinu profile image
Steve Klassen (They/Them)

WOW, that guide is amazing. I'm going to read through it carefully when I have a chance today. I have a level 23 siren that I put away to play with Gaige for a bit (got her through normal). Then I switched to Zero and that's where I'm at right now. I'm through normal and just about to be done with Dragon Keep (first time actually playing through that all the way).

I really enjoy the Siren game play but I could definitely use a guide because I felt like I was flailing a little bit. What you've recommended for Zero has been spot on. I've also got 245 keys that I used a few of to round out my gear until I started getting a few more legendaries to drop.

Why did you think you wouldn't like the Siren?

 
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Kasey Speakman • Edited

I didn't think I would like Siren because on first glance, the action skill only affects one enemy at a time, and boss enemies are immune to portions of the skill. I've seen that play out in other games as a weak overall character. Happily this is not the case for Maya. Her skill trees provide enough other effects to make her very effective with mobs of enemies too.

Such a great game.

 
mrxinu profile image
Steve Klassen (They/Them)

Ah, that's interesting. What about her ability tree assuaged your concern about boss fights? It's still not helpful right? Or does controlling adds easily let you focus more DPS on the boss by way of firearms?

Also, do you happen to have a link for a Zero equivalent of that article you posted for Siren? It's amazing.

 
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Kasey Speakman • Edited

For normal bosses that can't be phased locked, it deals a lot of damage, which is still useful. And they can usually be killed just by using cover and being careful.

For raid bosses, I don't have much of an answer. Most recommendations are to bring specific characters (usually Salvador) and gear to defeat them solo. For non-recommended chars, the main way I have seen people solo them are based mostly on the gear (usually Grog Nozzle for healing), with a lot of frustrating trial and error. Or using gimmicks like Norfleet + Sham. Salvador can solo most raid bosses with his normal gear. At level 80, some of them take special prep (fire relic + chaotic evil monk mod + Bee + Conference Call for a quick Haderax kill) or gimmicks (infini-shot Fibber for Hyperius). Zero can bore his way through Hyperius in short order. And Voracidous is just frustrating no matter what, I got Interfacer after 2 hard fought kills and never went back.

I don't have a Zero link. My searching mostly turned up skills trees for different kinds of builds. I actually shelved Zero at level 29, before I finished normal. When I do circle back to him, I will give him all the level-appropriate unique/legendaries I found on other characters. That should make it pretty easy for him.

I thought it was kindof a shame that in Normal/TVHM, you usually get quest reward gear or find legendaries after you've already outleveled them. So I came up with a system for keeping outleveled gear for future chars to use. This is a bit of a drag to setup, so I'm not suggesting you should, just detailing what I've done. First I created a new char (that I eventually intend to play for real) and played enough to get them to Sanctuary. Then I put higher level items (e.g. Good Touch from TVHM/UVHM) in the stash for them, which they sell for lots of credits. Those credits are used to feed slot machines, to farm eridium. Then I used the eridium to unlock inventory/bank slots. Whenever I outlevel a unique/legendary, I transfer it to one of those characters via the stash. Specific characters keep specific level ranges. And when I get a duplicate, I sell the lesser one. There are also a lot of them not worth keeping for leveling purposes. Once I start actually playing through a character, I will give them all the items within their level range.