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Charles Zhang
Charles Zhang

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DevLog 20250716: Note Taking and Precision Requirements

Earlier (2023) my notes are mostly fragmented conversations, settings, dialogues, plots - they were content related.

Nowadays my notes are mostly world background, timeline, events, entity definitions - "fact"-based.

The problem with fragmented ideas were hard to consolidate; The problem with designs are, there is no story. It would be ideal to just focus on writing coherent single-flowing stories.

On the other hand, world building is putting demands on scale, and scale requires precision - like making a proper world map, or clearly understand the relationship between people.

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