Pre-rendered & real time 2D/3D graphics; Maya, Houdini, TouchDesigner, Unity, ThreeJS, OpenGL / GLSL
Electronic interactives; Circuits, Arduino, RaspberryPi, STM32
React, NodeJS, and WASM; took me long enough for how long I've been mucking around making sites...
projects and hacks
Painting miniatures, hahah. Working on a fully interactive multiplayer ThreeJS environment with a few buddies, with a bit more to it than that.
Expanding into WASM and exploring maintaining large amounts of server data.
Technically I'm unemployed, but more self employed. I'm open to week to week, month to month gigs.
Looking for game and film studios; mostly Houdini for VEX, tool dev, pipelines, TD work. My personality is not well suited for production houses, too fast passed for me to put real time and care into my work; let alone dev exploration time.