I faced similar problem implementing react native version of a 2048 game variation & used settimeout of 100ms & get rid of the problem & later figured out that setState is async & modified the code to use the callback.
It seems like you, & I (and this other person) has a similar thought process 😅.
thought process
lol me too !!!
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I faced similar problem implementing react native version of a 2048 game variation & used settimeout of 100ms & get rid of the problem & later figured out that setState is async & modified the code to use the callback.
It seems like you, & I (and this other person) has a similar
thought process
😅.lol me too !!!