As I have been browsing Stack Overflow questions, I’ve noticed that many bugs are due to trying to access a state value after setting it.
An example question on Stack Overflow.
I’ve stumbled many times for being unaware of setState
being an asynchronous operation.
How do we access the state value right after setting it then?
😬 Reproducing the Problem
Here is the code that shows accessing a state value (clickCounts
) right after setting it synchronously.
And let’s see the logical error.
console.log
doesn’t have access to updated state value even though the call is made after setState
.
😒 Workaround (Not Recommended)
As setState
is an operation, you can just wait till the value is set by React.
You might wait for a certain period to access the updated state using
setTimeout
.
Tada 🎉. It works right?
Yes but No, at this point, you are just praying 🙏) that setState
finishes before accessing the state within setTimeout
.
And also, you need to persist the event to be able to access event argument as shown in line#2 (e.persist()
).
Refer to Event Pooling for e.persist.
😄 Recommend Ways
There are two ways as mentioned in the official React documentation.
- Using a callback passed to
setState
. - Using
componentDidUpdate
life cycle method
Let’s go over them both.
1. Using a callback passed to setState
setState
has the following signature.
The callback is called after the state has updated using updater
method thus the callback has access to the updated this.state
.
Here is the updated code & the demo.
2. Using componentDidUpdate
life cycle method
React documentation “generally recommends” using componentDidUpdate
.
I haven’t been able to find the reason for it, but my guess is because componentDidUpdate
has access to the previous props and previous state (as well as being called before the callback as my demo shows).
Here is the code using componentDidUpdate
.
And this demo shows that componentDidUpdate
- has the access to the updated state value.
- is called before the setState’s callback method.
👋 Parting Words
Frankly speaking, I’ve only used the callback to access updated value because I only found out about the recommended way of using componentDidUpdate
while writing this blog 😝).
And you can play around with the demo on CodeSandBox.
The post Accessing React State right after setting it appeared first on Sung's Technical Blog.
Top comments (34)
Thanks for the article! I just had this problem yesterday. It took a while to figure out that the problem was setState and not the helper function I was running just ahead of it but I eventually realized my error. I used a callback instead of the lifecycle method because it was all part of a form submit. Hmmm, I just realized there's a better way... Off to improve my code!
You're welcome there Andie.
But be aware of
componentDidUpdate
causing an infinite recursion as Truong pointed out.You can read it in the reactjs documentation, it says:
You may call setState() immediately in componentDidUpdate() but note that it must be wrapped in a condition like in the example above, or you’ll cause an infinite loop.
The example is
In my case, i update and re-render component whenever i receive new data from websocket.
React's state management is so cumbersome (including redux). I am making an open source state management (for React, Angular, Vue) that will be as easy as possible for newbies (and includes cool stuff like very simple observables for others). Follow me on twitter if you want to know about that in a month (or two) twitter.com/not_borats_code
I've started using MirrorJS, and I found it to be quite easy to get started with.
MirrorJS looks like something one with an extensive experience with Redux. Kind of like how I might end up organizing redux code.
Seems like MirrorJS while having good intentions and is overall a good thing, sacrifices features to simplicity (quote from their readme: "define routes without caring about
history
"). Also if it does not have compatibility with react, I doubt it has a bright future.P.S. I've looked at your profile, if you have .NET background, you might want to look to angular instead of react. The former is a more solid base for new, big-scaled project, the latter is good for small to medium projects, or for existing projects with legacy (in any language).
Thanks Nurbol for the tip on Angular. I will consider it over Vue for the next framework.
Might ask what you meant by the compatibility issue?
Vue is also good, but it is in the same basket with React, unlike Angular. By compatibility I meant the same API. If MirrorJS does not compatible with React, all the libraries and entire ecosystem for React is useless for MirrorJS. I just didn't look if it's compatible, so I don't know if it's true.
I see that MirrorJS has a devdependency on
"react": "^16.3.2"
, so if React v.17 is release it'd not be compatible.It's kinda strange that the
setState()
method doesn't return a promise.React uses a callback style programming mostly as promises are still difficult to grasp and a little bit more expensive.
True, but in React-Native examples they also use promises and async functions.
I faced similar problem implementing react native version of a 2048 game variation & used settimeout of 100ms & get rid of the problem & later figured out that setState is async & modified the code to use the callback.
It seems like you, & I (and this other person) has a similar
thought process
😅.lol me too !!!
Don't forget to use
shouldComponentUpdate
, because you're gonna make an infinite recursion in yourcomponentDidUpdate
Thanks for the tip there Truong.
Would you share a case how an infinite recursion could occur?
You can read it in the reactjs documentation, it says:
You may call setState() immediately in componentDidUpdate() but note that it must be wrapped in a condition like in the example above, or you’ll cause an infinite loop.
The example is
In my case, i update and re-render component whenever i receive new data from websocket.
Ah without it, a component definitely state to update infinitely.
Thanks Truong.
Funny thing is, I haven't ran across that error yet because I normally use
componentDidUpdate
for those state changes. Tutorials I followed taught my well I guess... hahaha. +10pts for that online editor you're using :pSometimes state changes from higher order components or from implicit state changes so you use
componentDidUpdate
to properly catch the new state and perform some additional logic.interesting post. My favorite solution is to use requestAnimationFrame for the block that want to receive the new state. I usually limit usage of componentDidUpdate in this case since it can cause forever loop if there is any state update in componentDidUpdate
3 . Keep your data in a Store/model, you have the latest data anytime while keeping the "single source of truth"
Hi @bgadrian , did you mean using libraries such as Redux/MobX?
That would be one way yes.
The idea is that if you need a state object and the React way is a problem you can move it to a model. I would not recommend it for something simple like your examples of course, just stating that this possibility exists.
That sounds like a spot-on idea.
I recently created a small web page and used MirrorJS (uses Redux underneath) to keep all states in one place.
setState
wasn't needed in most of places and all the states were managed in one place.I have no words to thank you for this. I am a beginner in React and literally due to this particular issue, I was stuck for almost half a day. I used to think stuff involving API calls would be async, but I suppose there's more than just that. After all, I came to know this now. Great article! 🦄🚀