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Adam Li
Adam Li

Posted on • Edited on

ShaoLin Run

ShaoLin Run

Type: Casual parkour
View: Horizontal, 2.5d
Fun points: Continuously challenge the increasing difficulty, jump and dodge to get a sense of fun

Personal responsibilities: Maintenance of some functions of level scenes, SDK and plug-in access

Module division:

  1. Novice guidance

Novice guidance

  1. Role system
  2. Scene
  3. Core gameplay of the game
  4. Physics
  5. Shop
  6. Level

Level

This game was launched on the IOS store in 2014 and has achieved good results in the top 10 of the game list.

Now this game has been removed from the app store, and some pirated versions are downloaded from various online platforms. Wanting to recall the past has become a luxury~

After I joined the team, I started porting the Android platform, connected to the SDK, and put it on many domestic app stores. Although the subsequent data was not very good, it has been lost in time and space. But the quality and playability of this game are remarkable.
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Start Page

The game also had controller support and was intended to be released to the console platform, but was unsuccessful due to force majeure.

As a game that I participated in the production after I entered the industry, it seems to be worth recalling now. Many of the technologies used in it, such as scene layering, platform linking, level editing, level loading, etc., are all valuable experiences I learned.

As a very important category, parkour games are still active in the market. There are masterpieces and hits every year.
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