I used react to write the demo of this threejs. I encountered this problem, which has troubled me for a long time. Who can help me?
THREE.WebGLProgram: Shader Error 0 - VALIDATE_STATUS false
Program Info Log: Fragment shader is not compiled.
FRAGMENT
ERROR: 0:72: '
' : extension directive must occur before any non-preprocessor tokens in ESSL3
A small implementation of shaders on top of a highly subdivided icosahedron from ThreeJS.
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