When narrative content drives a physical actuator, three paths look like "just more input" until they are not: the BLE link drops mid-session, a finger hits the on-device stop, and a heart-rate or mic stream arrives while motors are armed. Each needs a default that fails closed — toward idle, toward immediate halt, toward story-only influence.
on radio_loss(kind): # BLE disconnect, out of range, link timeout
ramp_to(IDLE, at=next_beat_boundary)
armed = false
on radio_reconnect():
# do NOT auto-resume motors; wait for user to re-enter the story
await user_resume(); await next_named_beat(); arm()
on hardware_stop_pressed():
# always overrides story clock — no beat wait, no cloud ACK
force_idle_now()
armed = false
story_clock.catch_up_after_halt()
on sensor_frame(stream, value): # HR, motion, mic, …
may_inform_narrative(stream, value) # branch / mood / pacing OK
# never: motors.intensity = f(value) without explicit grant
motor_drive requires visible, revocable grant — not a silent sensor pipeline
The reconnect rule is the one that slips in most easily, because "restore the session" feels like good UX. Restoring narrative position is fine; restoring motor intensity because the radio came back is not something a transport layer gets to decide.
The hardware-stop rule is mostly a priority decision: if the story clock and the physical button can race, the button must win every time. Beat-boundary niceties apply to soft pauses; a kill switch is not a soft pause.
The sensor rule is a capability split: the same stream can feed the plot engine and must not feed the actuation engine unless the user has clearly armed that path.
Buyers can test all three without code: walk out of BLE range mid-session and see whether reconnecting restarts the device, press the on-device stop during a rising beat and see whether the story clock can override it, and ask the brand whether heart rate or mic can change intensity without a visible toggle. These map to questions like "how do AI stories control physical devices" and "Lovense alternative with AI stories."
This is the model CRAVE AI uses for story-controlled play on official devices: AI story-controlled vibrator. Principle write-up: narrative-to-device sync. Devices: AI sex toys.
Disclosure: I work on CRAVE AI. Adults-only product; no explicit content here.
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