DEV Community

Cover image for Programming Problem Solving: C++ Case Study
Afolabi Abdulsamad
Afolabi Abdulsamad

Posted on

Programming Problem Solving: C++ Case Study

Introduction ** 
We use computers in many aspects of our life endeavors, using various software. However, this was all made possible thanks to the power of programming, without which a computer is just a crank piece of metal.
In this article, I will explore the full breadth of programming problem-solving using C++. This article encompasses the art of achieving goals by programming in C++. We will begin by taking a broad overview of problem-solving in general. Next, we will explore computer system architecture and its connection to problem-solving. Finally, we will delve into C++ and examine how it can be used to address problems effectively.
**Problem-Solving: An Overview

The process of solving programming problems generally follows these steps: 
At its core, problem-solving is the process of identifying a challenge, analyzing it, and finding a suitable solution. It involves several key steps:

  1. Understanding the Problem: Clearly defining the problem and its scope.
  2. Breaking It Down: Dividing the problem into smaller, manageable parts.
  3. Developing a Plan: Formulating a strategy to address each parts.
  4. Implementation: Applying the plan and iterating if necessary.
  5. Evaluation: Assessing the solution to ensure it meets the original requirements.

Computer System Architecture and Problem-Solving

Image description
Understanding computer system architecture is crucial when solving problems in programming and software development. Computer architecture provides the foundational principles that dictate how software interacts with hardware. Here are some key aspects:  

  1. Processing Units: Central Processing Units (CPUs) are the sections of a computer system that execute instructions and handle computations. Knowing how these units work helps optimize performance.  
  2. Memory Hierarchy: Primary memory (RAM) and secondary storage (e.g., SSDs) determine how data is accessed and stored. RAM or memory enables the software to store values during execution, while storage enables the persistence of data. Efficient memory usage can enhance software performance.  
  3. Input/Output (I/O) Systems: Devices such as keyboards, displays, and network interfaces allow interaction with the system. Problem-solving often involves ensuring seamless communication between these components.
  4. Instruction Sets: The set of operations a processor can execute defines how software interacts with hardware. Understanding this helps in writing optimized code.

By leveraging an understanding of computer architecture, developers can design efficient solutions tailored to specific hardware constraints.

C++ Concepts for Problem-Solving
C++ is a versatile programming language renowned for its efficiency, control over system resources, and suitability for both high- and low-level programming tasks. Here, we will explore essential C++ concepts and how they relate to problem-solving.
When solving a problem in programming, the developer must write the code in one of the various programming languages (C++ in this case). However, different elements must be composed together for the compiler or the interpreter to form the instructions, including:  
Data: These are the values that the software uses during operation, including execution data, user data, configuration data, etc. It also includes the models of different entities in your program. These data need to be stored in memory and manipulated by the CPU.  

  1. Functions: These are the sections of your code that abstract the implementation of the parts of your program. A function can include conditionals, repetitions, and data. When you think of your program as a whole solution to a problem you can think of your functions as the sub-solution for the entire solution for the whole problem.
  2. Built-in functions: These are the sections of your code that have been implemented by default to perform a specific task. You can also think of them as sub-solution to your sub-solution.
  3. Objects:

Data and Variables  
 In C++ a variable lets you store and manipulate data at a location in memory. To declare a variable you need to specify the type of data and an identifier or name for the data. The datatype instructs the CPU how much memory to allocate and the identifier is a name that refers to this location in your program. A data type can either be int, float, char etc.
Example:

 

int age = 25; // Integer type
float price = 99.99; // Floating-point type
char grade = 'A'; // Character type

Enter fullscreen mode Exit fullscreen mode

Control Structures I (Selection)
Selection Structures
C++ provides if, if-else, and switch for decision-making:

if (x > 0) {
    cout << "Positive";
} else if (x < 0) {
    cout << "Negative";
} else {
    cout << "Zero";
}
switch (choice) {
    case 1: cout << "One"; break;
    case 2: cout << "Two"; break;
    default: cout << "Other"; break;
}

Enter fullscreen mode Exit fullscreen mode

Operators
Relational (>, <) and logical (&&, ||!) operators evaluate conditions. The conditional operator simplifies expressions:

cout << (x > 0 ? "Positive" : "Non-positive");
Enter fullscreen mode Exit fullscreen mode

Control Structures II (Repetition)
Loops
C++ provides while, do-while, and for loops:
for (int i = 0; i < 5; i++) {
cout << i << " ";
}

Types of Loops

  1. Counter-Controlled: Loop runs for a known number of iterations.
  2. Sentinel-Controlled: Loop ends upon reading a specific value.
  3. Flag-Controlled: Loop checks a boolean flag.
  4. EOF-Controlled: Loop terminates at the end of a file.

Input / Output
Input / Output Streams
C++ offers input/output streams to handle data exchange. The cin stream reads input, while cout outputs data.
Example:

int number;
cout << "Enter a number: ";
cin >> number;
cout << "You entered: " << number << endl;
Enter fullscreen mode Exit fullscreen mode

Standard I/O Functions
Functions like cin.get() and cin.ignore() handle specific input scenarios:

char c = cin.get(); // Read a single character
cin.ignore(100, '\n'); // Ignore up to 100 characters or until a newline

Enter fullscreen mode Exit fullscreen mode

Formatting Output
The <iomanip> library provides tools like setprecision and setw for formatting output:

#include <iomanip>
cout << fixed << setprecision(2) << 3.14159; // Output: 3.14
cout << setw(10) << "Hello"; // Right-align "Hello" in 10 spaces

Enter fullscreen mode Exit fullscreen mode

File I/O
C++ enables file operations using <fstream>:

#include <fstream>
ifstream inputFile("data.txt");
ofstream outputFile("result.txt");

if (!inputFile || !outputFile) {
    cerr << "Error opening file." << endl;
    return 1;
}

Enter fullscreen mode Exit fullscreen mode

User-Defined Functions
Function Basics
Functions modularize code and allow reusability:
int add(int a, int b) { return a + b; }
Parameter Passing
Functions support pass-by-value and pass-by-reference:

void update(int &x) { x += 5; }
Enter fullscreen mode Exit fullscreen mode

Function Overloading
C++ allows functions with the same name but different parameters:

int square(int x) { return x * x; }
double square(double x) { return x * x; }
Enter fullscreen mode Exit fullscreen mode

User-Defined Simple Data Types, Namespaces, and string
Enumeration Types

Enums define symbolic constants:

enum Days { MON, TUE, WED, THU, FRI };
Enter fullscreen mode Exit fullscreen mode

Namespaces
Namespaces prevent name conflicts:

namespace Math {
    const double PI = 3.14159;
}
cout << Math::PI;
Enter fullscreen mode Exit fullscreen mode

Arrays and Strings
Arrays
C++ supports one-dimensional and multi-dimensional arrays:

int arr[5] = {1, 2, 3, 4, 5};
int matrix[2][3] = {{1, 2, 3}, {4, 5, 6}};
Enter fullscreen mode Exit fullscreen mode

String Handling
string simplifies string manipulation:

#include <string>
string name = "C++";
cout << "Hello, " + name;

Enter fullscreen mode Exit fullscreen mode

Records (Structs)
Struct Basics
Structs group-related data:

struct Point {
    int x, y;
};
Enter fullscreen mode Exit fullscreen mode

Classes and Data Abstraction
Class Basics
Classes encapsulate data and behavior:
class Rectangle {
int width, height;
public:
Rectangle(int w, int h) : width(w), height(h) {}
int area() { return width * height; }
};

Constructors and Destructors
Classes initialize objects using constructors and clean up with destructors.
Inheritance and Composition
Inheritance
Inheritance enables reusing code:
class Square : public Rectangle {
// Additional features
};

Composition
Objects can contain other objects:

class Engine {
    int horsepower;
};
class Car {
    Engine engine;
};
Enter fullscreen mode Exit fullscreen mode

Pointers, Classes, Virtual Functions, and Abstract Classes
Pointers

Pointers manage memory:

int* ptr = new int(10);
delete ptr;

Enter fullscreen mode Exit fullscreen mode

Virtual Functions
Enable polymorphism:
class Base {
virtual void display() = 0; // Pure virtual
};

Overloading and Templates
Operator Overloading
Customize operators for user-defined types:

class Complex {
    Complex operator+(const Complex &c);
};
Enter fullscreen mode Exit fullscreen mode

Templates
Templates generalize functions and classes:

template <typename T>
T max(T a, T b) { return (a > b) ? a : b; }
Enter fullscreen mode Exit fullscreen mode

Exception Handling
Try-Catch Mechanism
Handle runtime errors:

try {
    throw runtime_error("Error");
} catch (const exception &e) {
    cout << e.what();
}
Enter fullscreen mode Exit fullscreen mode

Vectors
This is the built-in method for implementing a dynamic arrays in c++:

 

vector<int> nums = {1, 2, 3};
nums.push_back(4);
Enter fullscreen mode Exit fullscreen mode

Bringing It All Together: Problem-Solving with C++
The concepts and tools of C++ come together to enable systematic problem-solving. Here's how:

  1. Defining Problems with Data Structures: Using arrays, structs, or classes, organize data logically to represent the problem clearly.
  2. Designing Algorithms: Control structures, such as loops and conditionals, enable developers to implement complex logic effectively.
  3. Enhancing Modularity: Functions and templates allow breaking down a problem into smaller, manageable parts, improving readability and reusability.
  4. Leveraging Object-Oriented Principles: Encapsulation, inheritance, and polymorphism allow scalable and maintainable solutions.
  5. Optimizing Resources: Pointers and memory management enable fine-grained control over system resources for efficiency.
  6. Handling Complex Interactions: File I/O, exception handling, and namespaces ensure robust and versatile programs that can interact with external environments.

C++ bridges theoretical computer science and practical problem-solving. By mastering its features, developers can tackle challenges ranging from simple data manipulation to complex system designs.

Conclusion
Programming problem-solving is a structured process, and C++ provides the tools and performance needed to tackle challenging problems. By combining a structured approach to problem-solving, an understanding of computer system architecture, and the capabilities of C++, developers can tackle complex challenges effectively. Leveraging concepts like functions, control structures, and object-oriented programming enables efficient, scalable solutions.

Heroku

This site is built on Heroku

Join the ranks of developers at Salesforce, Airbase, DEV, and more who deploy their mission critical applications on Heroku. Sign up today and launch your first app!

Get Started

Top comments (0)

A Workflow Copilot. Tailored to You.

Pieces.app image

Our desktop app, with its intelligent copilot, streamlines coding by generating snippets, extracting code from screenshots, and accelerating problem-solving.

Read the docs