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Max aka Mosheh
Max aka Mosheh Subscriber

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Google Antigravity: The Agent-First IDE That Turns Coders Into Directors

Most people think AI coding tools just autocomplete your code. They're overthinking it. The real shift is turning you into a director, not a typer.

Imagine walking into an IDE, describing the game in your head, and the AI plans, writes, fixes, and runs it for you.
You’re not debugging syntax.
You’re defining vision.

That’s the idea behind Google Antigravity.
Built on a fork of VS Code, but with one huge twist.
The AI is the main developer.
You’re the architect.

You toggle between a careful Plan mode for thoughtful changes and a Fast mode for instant edits.
An integrated browser shows live results as the AI updates your game.
Coding starts to feel less like typing and more like directing a team.

I’ve noticed a pattern with teams that adopt this mindset:
• Junior devs move faster because they can focus on logic and gameplay, not boilerplate.
• Senior devs spend more time on systems, design, and edge cases.
• Non-technical roles can finally play with real prototypes instead of slideware.

↓ If you want to be ready for this shift:
↳ Treat AI as your lead engineer, not your intern.
↳ Write clear specs like you’re talking to a human teammate.
↳ Measure yourself on ideas shipped, not lines of code written.

The future advantage won’t be who can code the fastest.
It will be who can describe what they want with the most clarity.

What would you build first if your IDE actually behaved like this?

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