Also I'm remapping the range to make it perceptible for us humans in 3d space. The frequency spectrum sits well on a logarithmic scale which becomes too difficult to visualise in a 3D space designed for people.
So there's always that bit of distortion in effect.
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Also I'm remapping the range to make it perceptible for us humans in 3d space. The frequency spectrum sits well on a logarithmic scale which becomes too difficult to visualise in a 3D space designed for people.
So there's always that bit of distortion in effect.