
By now I am sure that everyone has heard about the disastrous launch for the game Cyberpunk 2077. It was the most highly anticipated game of 2020 a...
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And Roach is terrible at being a horse, too. But she's a good girl.
One disconnect I see with games vs game media is thinking that delays mean the game will be awesome when it comes out. If a release is delayed at the last second to be extended a few weeks/months, it's because it's literally unplayable not because it needs a tad bit more polish. Cyberpunk, Fallout 76, Guild Wars 2... doesn't matter the devs, the publisher, or even the genre. A notable exception is Animal Crossing, but that was delayed by months, a year prior to the release, so it was more project management and realistic timelines than a sudden oh no no one can play this.
When games moved towards day one patches being the norm, delays mean a broken game since polish can always happen later. As Cyberpunk kept getting delayed, I lost interest but the internet gained hype. And look, it was indeed pretty much unplayable for a good chunk of people even after the delays. I wanted to be wrong though :\ Like you said, here's to hoping they can pull a No Mans Sky.
Agreed game studios have become so accustomed to creating day one patches for the games they create. The software can always be improved it also takes away the seriousness of saying that a game has gone "gold". It was so far away from gold when it released even with the day one patch it still crashed every hour.
RDR2 has the most realistic horses I have ever seen in a game. Rockstar have set the bar very high with the games they have made.
I disagree with the whole post.
IMO it wasn't the devs' fault that the game is how it is. Much more the management's (and maybe the investor's, who knows?).
I mean, not the devs advertise the game, not they set the release date and not threy decide, whether they are going to include some crazy Nvidia stuff or not.
CDPR (or the investors) set some impossible requirements and that's how it turned out. But the Witcher 3 was similar. The early versions of the game were buggy, the menus complicated etc. The final version is 1.31! CP2077 is at what, 1 06?
But take a look at the E3 version of act I. and the release version of it. There is a complete decisionbranch missing! Now image what happened to the rest of the game
It is a controversial topic. In my post I said "After long delays they finally released it most likely due to pressure from management even though they knew the product was far from stable." Which is a point you mentioned.
Yeah I oversaw that probably. But then... what's the point?
Ha! No, but I did do the quest in Hearts of Stone where (spoilers)
summary
you do drugs and understand Roach, and she sort of apologizes for ending up on the roof and her other physics antics. Though she refused to acknowledge that she runs off in random directions in the heat of battle
I have ridden on horses before. Was that in the main game or one of the expansions? It has been so long since I played that game and I never bought the expansions for it.
It is not all bad the thing is that most people are focusing on the negatives because of the initial experiences they had when the game first launched. That subreddit was just full of bugs, glitches and complaints for the first few days and thats the first thing that people saw. CD Projekt Red will hopefully turn things around over time and then those who got a refund might consider buying it again.
Programmers should learn from success as well. If you especially program games, I think it's worth playing good productions like Elden Ring. It is worth playing this game because there are many interesting solutions there. The more that the price on this website is really attractive: royalcdkeys.com/products/elden-rin...
Gave me a chuckle when I saw the title for this. Great lesson!
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