Not really. There are some things that I find intriguing and since I've started teaching programming at a local high school I've introduced some game programming for the web there, they all have Chromebooks so I had no choice ;).
Do you have any good resources about electron + typescript for gamedev? How come you prefer doing that over using Unity? I find Unity to be a solid engine and I love C#.
I built my own open-source clone of Tetris Attack called Swap-N-Pop that uses TypeScript + Phaser +Electron and has test code.
The big thing for me is test suites. I find testing in Unity or any other game engine painful.
The other pain point is UI where is web is so much easier.
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Do you find yourself attracted to writing video games in web technologies?
I can't stand Unity when you can Electron + TypeScript
Not really. There are some things that I find intriguing and since I've started teaching programming at a local high school I've introduced some game programming for the web there, they all have Chromebooks so I had no choice ;).
Do you have any good resources about electron + typescript for gamedev? How come you prefer doing that over using Unity? I find Unity to be a solid engine and I love C#.
I built my own open-source clone of Tetris Attack called Swap-N-Pop that uses TypeScript + Phaser +Electron and has test code.
The big thing for me is test suites. I find testing in Unity or any other game engine painful.
The other pain point is UI where is web is so much easier.