DEV Community

Cover image for Amblyotube – An Open‑Source Vision Training SDK In VR
Ashish
Ashish

Posted on

Amblyotube – An Open‑Source Vision Training SDK In VR

Amblyotube – An Open‑Source Vision Training SDK In VR

The path from security to vision science was paved by AI: dynamic adaptation, real‑time analytics, and user‑centric UX. In this brief post, we’ll walk through how Amblyotube’s core engine can be incorporated into your own VR projects.

Core Components:

  • Navigation UI – An immediate‑mode GUI in Unity that renders floating VR objects. It can be integrated via a simple prefab.
  • Dual‑Eye Shaders – Shader graph assets that apply Gaussian blur or a contrast‑boosted overlay per eye.
  • AI Sharpener – A TensorFlow Lite model wrapped as a Unity plugin that performs on‑device inference to detect human silhouettes.
  • Fusion Cue Logic – Simple logic that produces magenta overlay data to encourage binocular fusion.

We’ve open‑licensed the assets and write‑up so developers can pull in the core, add custom video streams, and track metrics. Amblyotube is a prime example of how to repurpose proven AI pipelines (from security) in health tech.

Your thoughts?

Top comments (0)