DEV Community

Cover image for Building Amblyotube: Dichoptic Video on Meta Quest (and Why Meta Connect 2026 Hardware Changes the
Ashish
Ashish

Posted on

Building Amblyotube: Dichoptic Video on Meta Quest (and Why Meta Connect 2026 Hardware Changes the

Building Amblyotube: Dichoptic Video on Meta Quest (and Why Meta Connect 2026 Hardware Changes the Distribution Math). Meta Connect 2026 will unveil AI glasses and a next-gen MR headset — great for developers. But the current Quest 2/3/Pro install base is already large enough to deliver real vision therapy. Amblyotube is a Unity/OpenXR app that renders two virtual cameras (one per eye) with independent shader pipelines: contrast attenuation, blur, and luminance remapping applied per-eye in real time. The content layer pulls YouTube-style videos via API, splits them, and syncs playback. Key technical decisions: • Single-pass instanced stereo for performance • Per-eye post-process materials in URP • Adaptive bitrate streaming with per-eye buffer control • Calibration flow that maps user IPD and visual acuity to shader params We’re not a medical device — we’re recreational/educational software — but the dichoptic mechanism is clinically validated. As Meta’s optics improve (pancake lenses, higher PPD, eye-tracked

Top comments (0)