The 4 p.m. crash is familiar to every dyspraxia parent: a full day of gripping pencils, fastening buttons, and keeping up on the playground leaves their child too exhausted for the very social activities that build confidence. Now layer in amblyopia or a binocular vision deficit — where depth perception is unreliable and the brain suppresses one eye — and every reach, catch, and stair negotiation costs extra cognitive effort. That hidden tax compounds the fatigue. AmblyoPunch doesn't treat dyspraxia. It's a Meta Quest vision-training game by Seven Sportz designed for amblyopia and binocular vision challenges: players punch Gabor-pattern coins and dodge red spikes across a four-stage dichoptic program that progresses automatically from monocular warm-up → suppression breaking → rebalancing → fusion training, with severity and strabismus-type presets. The hook? It's a game first. Kids come back for the village→city→space→moon→Mars→Venus worlds, not because they're 'doing therapy.' Engaging daily reps build the視
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