Real-time communication (WebRTC, SIP, video calls, chat apps, apps with peer-to-peer connections) often needs more than just signaling β it needs reliable STUN/TURN servers to get traffic through NATs and firewalls.
WebRTC
Iβm excited to share fastTURN β a professional, globally distributed STUN & TURN service built for speed, reliability, and simplicity.
π¦ Why fastTURN
- π Global network with 24+ locations β auto-routes users to the closest server
- β‘ Optimized for super fast handshakes (STUN resolution avg ~49 ms)
- π Secure connections with SSL support (optional)
- π Reliable uptime & bandwidth β 99.99% availability
- πΈ Affordable plans + a free tier for testing/dev
- π Works with SIP, ICE, WebRTC apps out of the box
Whether youβre building video chat, VoIP, or any peer-to-peer app, this gives you the fallback connectivity infrastructure you need without hosting your own TURN servers.
π Check it out: https://fastturn.net/
Would love to hear:
- What real-time stack youβre using
- How you handle TURN/STUN now
- Pain points youβve run into in production
Happy to answer questions! π
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