An idea I had privately in my head. Basically a single browser that you can choose what render engine and javascript engine to use.
For instance when opening a new tab, you could choose a Blink render engine with a V8 javascript engine and that would be Chrome.
But you could then open another tab, a combination of WebKit and Nitro and then it would be Safari.
The whole idea is that web developers can see / test everything in one browser that renders it the same as they would in the real Chrome / Edge / Safari.
Almost. so this seems to render in different sizes or devices if you will.
But for theMacBook Pro 13" for instance, you can't seem to select via which render engine (browser) to open the site in.
I might be wrong, but at a quick first glance it seems to use a Chromium type of render engine.
Where my thought is to implement a choice of different render engines, rather than a choice of device size (although still very useful)
So that you can see a site, the way it would actually render on an iPhone X but in Chrome & Safari (using their native rendering)
if that makes sense ?
An idea I had privately in my head. Basically a single browser that you can choose what render engine and javascript engine to use.
For instance when opening a new tab, you could choose a Blink render engine with a V8 javascript engine and that would be Chrome.
But you could then open another tab, a combination of WebKit and Nitro and then it would be Safari.
The whole idea is that web developers can see / test everything in one browser that renders it the same as they would in the real Chrome / Edge / Safari.
Like this? responsively.app/
hmmmm interesting, let me give it a go and get back to you.
Almost. so this seems to render in different sizes or devices if you will.
But for theMacBook Pro 13" for instance, you can't seem to select via which render engine (browser) to open the site in.
I might be wrong, but at a quick first glance it seems to use a Chromium type of render engine.
Where my thought is to implement a choice of different render engines, rather than a choice of device size (although still very useful)
So that you can see a site, the way it would actually render on an iPhone X but in Chrome & Safari (using their native rendering)
if that makes sense ?
Right. Makes sense. Would be very useful with a combination of both if that's possible.
Hell yea ! would be awesome !
I thik browserstack has that thing
Yea there are a couple of place that you can pay to spin up some virtual machines / devices, they work quite well in most situations.