... in 1981, if you didn't have a huge software budget, you typed in programs from a magazine. As a 5 year old, I did not have a software budget. So, I typed in programs from a magazine. That quickly lead to changing programs after the fact, which lead to changing programs while entering them.
Not much later, maybe when I was 6 or 7, I was able to write my own things .. although I still definitely prefer not starting from scratch, but rather modifying existing things.
I didn't become professional at it until 2010 or so, when an aspiring game studio offered me a chance, based on my messages at a forum. It's been a great time, ever since.
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... in 1981, if you didn't have a huge software budget, you typed in programs from a magazine. As a 5 year old, I did not have a software budget. So, I typed in programs from a magazine. That quickly lead to changing programs after the fact, which lead to changing programs while entering them.
Not much later, maybe when I was 6 or 7, I was able to write my own things .. although I still definitely prefer not starting from scratch, but rather modifying existing things.
I didn't become professional at it until 2010 or so, when an aspiring game studio offered me a chance, based on my messages at a forum. It's been a great time, ever since.