For our project we used a U-Net based architecture, using ResNet's, VGG's layers as encoders, and also tried combining them (2 encoders one decoder). It actually dramatically improved the result.You can find the repo here. github.com/KarlosMuradyan/VRCNet-P...
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For our project we used a U-Net based architecture, using ResNet's, VGG's layers as encoders, and also tried combining them (2 encoders one decoder). It actually dramatically improved the result.You can find the repo here. github.com/KarlosMuradyan/VRCNet-P...