Striving to become a master Go/Cloud developer; Father ๐จโ๐งโ๐ฆ; ๐ค/((Full Stack Web|Unity3D) + Developer)/g; Science supporter ๐ฉโ๐ฌ; https://coder.today
I didn't knew we talked about progressive enhancement only, I was just replying to the tile, HTML linters maybe will be used after we start using JS and CSS linters, which has more complexity and can cause bigger problems.
Either way most of the HTML nowdays are inside N template systems, concatenated strings, or generated by "shadow DOMs", so HTML pretty much doesn't exists in the source code per se, so linting it would be harder, and done on the end product.
A digital native focussing on design systems, brand identity and creative coding to help digital products take shape. My approach is organized, systematic and inclusive.
Ah, I get your point! I coined up progressive enhancement since, in my opinion, we focus more on CSS and JS because people tend to find them harder languages. They are most of the time regarded as more complex which I don't agree with.
HTML pretty much doesn't exists in the source code per se, so linting it would be harder
It will impose a challenge but we figured it out with preprocessors and other compiled languages so I guess we also can when we're using templating languages.
For further actions, you may consider blocking this person and/or reporting abuse
We're a place where coders share, stay up-to-date and grow their careers.
I may express myself wrong, the HTML specs are "forgiven" not only the browsers, so all parser should be, including screen readers and SEO bots. Example some tags ends can be omitted, and some even start tags.
I didn't knew we talked about progressive enhancement only, I was just replying to the tile, HTML linters maybe will be used after we start using JS and CSS linters, which has more complexity and can cause bigger problems.
Either way most of the HTML nowdays are inside N template systems, concatenated strings, or generated by "shadow DOMs", so HTML pretty much doesn't exists in the source code per se, so linting it would be harder, and done on the end product.
Ah, I get your point! I coined up progressive enhancement since, in my opinion, we focus more on CSS and JS because people tend to find them harder languages. They are most of the time regarded as more complex which I don't agree with.
It will impose a challenge but we figured it out with preprocessors and other compiled languages so I guess we also can when we're using templating languages.