Great writeup! Looking forward to trying this out :)
Question though, I'm very new to unity and even how packaging works in C#.
If you include that windows package for voice rec, is building to a platform other than windows possible? Is it possible for an android build to use windows voice rec because it was included at build?
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Great writeup! Looking forward to trying this out :)
Question though, I'm very new to unity and even how packaging works in C#.
If you include that windows package for voice rec, is building to a platform other than windows possible? Is it possible for an android build to use windows voice rec because it was included at build?