I'm surprised no one's mentioned anything about books on shader code. I'm compiling a list and its the only thing missing so far :(
I apologize because these aren't books, but I think they deserve an honorable mention (forgive me!).
For shaders: The Book of Shaders - thebookofshaders.com/ - (not really a book) WebGL Fundamentals - webglfundamentals.org/
For graphics: LunarXchange by Valve - vulkan.lunarg.com/sdk/home - host of VulkanSDK and tutorials and tools on how to implement Vulkan in C++ Open.GL - open.gl/ OpenGL Turotial - opengl-tutorial.org/
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I'm surprised no one's mentioned anything about books on shader code. I'm compiling a list and its the only thing missing so far :(
I apologize because these aren't books, but I think they deserve an honorable mention (forgive me!).
For shaders:
The Book of Shaders - thebookofshaders.com/ - (not really a book)
WebGL Fundamentals - webglfundamentals.org/
For graphics:
LunarXchange by Valve - vulkan.lunarg.com/sdk/home - host of VulkanSDK and tutorials and tools on how to implement Vulkan in C++
Open.GL - open.gl/
OpenGL Turotial - opengl-tutorial.org/