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Discussion on: What are your must-read programming books?

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chimerastrain profile image
Aaron ¯\_(ツ)_/¯

I'm surprised no one's mentioned anything about books on shader code. I'm compiling a list and its the only thing missing so far :(

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chimerastrain profile image
Aaron ¯\_(ツ)_/¯

I apologize because these aren't books, but I think they deserve an honorable mention (forgive me!).

For shaders:
The Book of Shaders - thebookofshaders.com/ - (not really a book)
WebGL Fundamentals - webglfundamentals.org/

For graphics:
LunarXchange by Valve - vulkan.lunarg.com/sdk/home - host of VulkanSDK and tutorials and tools on how to implement Vulkan in C++
Open.GL - open.gl/
OpenGL Turotial - opengl-tutorial.org/