1.Class:
What - Class is a blueprint or template for creating a objects. It defines variables and methods.
Why - To organize code, reuse functionality, and implement OOPS concepts.
How - Define a class using the class keyword. Add variables and methods. Create objects of the class using the new keyword.
Syntax:
class class_name
{
field;
method;
}
2.Local and Global variable:
What is Local Variable - Local variables declared inside the method. It only accessable within that method.
What is Global variable - Global variables are declared outside the method. It can be access outside the method.
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