It's more of an ironic statement. Since Rust's error handling is reputed to be so cutting-edge now, like try/catch was in its day, I'm imagining that it could be considered "clunky" and "terrible" in 30 years.
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It's more of an ironic statement. Since Rust's error handling is reputed to be so cutting-edge now, like
try/catch
was in its day, I'm imagining that it could be considered "clunky" and "terrible" in 30 years.