Coffee with Butterscotch: A Gamedev Comedy Podcast
[Ep457] Corporate Theatre
This week, we talk about achievement design, adapting video games, and robot wars.
In the flood of sponsored content and AI-generated clutter, large language models are now learning from the noise they themselves create. While these AIs are exchanging spam in their echo chamber, we humans can find peace by doing what we do best — creating!
Support Crashlands 2!
Official Website: https://www.bscotch.net/games/crashlands-2/
Trailer: https://youtu.be/yR_Opccn1n4
Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/
00:36 Intro
00:56 Thanks to our supporters! (https://moneygrab.bscotch.net)
02:18 Challosis: For crashlands 2 will you re-record your jingle with everyone in the studio?
09:36 Disgruntled Pineapple: What did you guys think of the FNAF movie?
29:32 IllegallySam: Have you started thinking about achievement design for Crashlands 2 yet?
43:28 Shout64: You recently mentioned using Notion as your team’s productivity tool, what motivated you to switch away from Favro? How are you liking Notion for teamwork?
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