I usually have a "clean" script that deletes just the build artifacts. Hence the reasoning behind the name "destroy", as hopefully devs will know it applies to destroying all artifacts and dependencies.
then go with "cleanall", as destroy implies removing something that cannot be recuperated easily. My 2 cents ;)
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I usually have a "clean" script that deletes just the build artifacts. Hence the reasoning behind the name "destroy", as hopefully devs will know it applies to destroying all artifacts and dependencies.
then go with "cleanall", as destroy implies removing something that cannot be recuperated easily. My 2 cents ;)