Well, I started programming when I was 13 years old, and I can say I learned a lot over the past year.
Though, since I work for fun with no deadlines, teams, or clients, I don't have the soft skills yet to be a senior dev, but I think there are people like me that have those skills.
I started around 13 too and thought I knew everything at 25. Now, at 35, I understand without knowing a bunch of stuff (DDD, object oriented programming, functional (& reactive) programming, more than one language for backend, front-end, desktop & system programming, different relational and nosql databases, message brokers, cryptography, networking skills, algorithms and complexity, ...), you miss the big picture (and I don't mention non-technical skills like leadership, communication, ...)
I mean if we're talking about technical skills, we will never run out of things to learn. OMG, the tech industry is soo humongous. Even if you're a fullstack master, there will be more things out of your knowledge like Kubernetes, ML stuff and so onn.
And it gets just as complex when you go to game development. There will be a lot of technical jargons and buzzwords like shaders, vertexs, faces, Vulkan, and stuff like that.
Agreed but an engineer who quit school at 23 cannot get that much experience at 26. You can master few skills but you won't get the big pictures until several years imho.
Also being senior also should be measured by the number of problems/situations experienced. Even being talented, I really doubt anyone can get enough variety of experiences through a 3-year span.
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How can you be senior engineer at 26 ? š
Well, I started programming when I was 13 years old, and I can say I learned a lot over the past year.
Though, since I work for fun with no deadlines, teams, or clients, I don't have the soft skills yet to be a senior dev, but I think there are people like me that have those skills.
How did you start learning? google? youtube? trial & error?
I started around 13 too and thought I knew everything at 25. Now, at 35, I understand without knowing a bunch of stuff (DDD, object oriented programming, functional (& reactive) programming, more than one language for backend, front-end, desktop & system programming, different relational and nosql databases, message brokers, cryptography, networking skills, algorithms and complexity, ...), you miss the big picture (and I don't mention non-technical skills like leadership, communication, ...)
I mean if we're talking about technical skills, we will never run out of things to learn. OMG, the tech industry is soo humongous. Even if you're a fullstack master, there will be more things out of your knowledge like Kubernetes, ML stuff and so onn.
And it gets just as complex when you go to game development. There will be a lot of technical jargons and buzzwords like shaders, vertexs, faces, Vulkan, and stuff like that.
Indeed...
I would say it is not about the age but the type of projects you work on, and that will allow you to master your skills š
Agreed but an engineer who quit school at 23 cannot get that much experience at 26. You can master few skills but you won't get the big pictures until several years imho.
Also being senior also should be measured by the number of problems/situations experienced. Even being talented, I really doubt anyone can get enough variety of experiences through a 3-year span.