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Discussion on: Why the Rust module system might be hard to understand

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Dan Author • Edited

I was hoping the author would provide a clarifying succinct definition I could use to help new people "get" Rust's module system...

I didn't try to provide an explanation because I wasn't sure I could do any better than what I've seen out there already. If there's interest though, maybe it'd be worth giving it a shot!

I'll ping here if I post something :)

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