step 1
first of all you need to install SFML. I am using ubuntu and i found the linux installation guide here.
step 2
next, you need to create a window you can do this by doing:
#include <SFML/Graphics.hpp>
int main()
{
// create the window
sf::RenderWindow window(sf::VideoMode(800, 600), "Hello window!");
// run the program as long as the window is open
while (window.isOpen())
{
// check all the window's events that were triggered since the last iteration of the loop
sf::Event event;
while (window.pollEvent(event))
{
// "close requested" event: we close the window
if (event.type == sf::Event::Closed)
window.close();
}
// clear the window with black color
window.clear(sf::Color::Black);
// draw everything here...
// window.draw(...);
// end the current frame
window.display();
}
return 0;
}
this will give us a black window named hello window!
step 3
to compile we cannot just do g++ main.cpp. We have to include some library's we can compile this by doing:
g++ main.cpp -o main -lsfml-graphics -lsfml-window -lsfml-system
step 4
you can run it by doing: ./main
step 6
enjoy and have a good day
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