intro
when I've been coding games in javascript i was always looking for a way to detect key presses without it being depreciated.
step 1
the first step is to create the detector.
you can do this by:
document.onkeydown = function (e) {
console.log("key down");
};
now if you press any key it will log "key down"
step 2
to detect a certain key (such as q) we need to listen for the e.key value. This will change every time a different key is pressed.
you can do this by typing:
document.onkeydown = function (e) {
console.log(e.key);
};
now, say if you pressed w, it would log w or if you press b it would log b.
step 3
if you want to do something when a certain key is pressed you can use if statements:
document.onkeydown = function (e) {
if (e.key == "w") {
console.log("up"); //logs up when w key pressed
} else if (e.key == "s") {
console.log("down"); //logs down when s key pressed
}
};
now when i press W it will log "up" (like many 2d games w is up) and when i press S it will log "down"
step 4
enjoy and code until your heart's content.
Top comments (0)