re: Context2D Canvas question. But is it Webgl? VIEW POST


2D Context and WebGL are two separate things. WebGL (and GLSL) are way more powerful and allow to render 3D environments (QuakeII in the browser without plugin ? sure, why not.)
Working with GLSL can be a real hassle and I don't know any abstraction to avoid that. However, performance wise, shaders are incredibles.


That's what I thought, so is 2d still GPU?


It must depend of the browser, but I'll say yes it is. Not sure tho

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