Actually my point was not cross-platform game design, but solely game design itself. It is a kind of very dense experience design that may be helpful for developers to see their job more than system programming, i.e. something that includes experience programming.
Still, unlike apps many games work very well cross platform only with subtle tweaks (if not none). So checking them across different platforms would also definitely provide good perspectives.
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Actually my point was not cross-platform game design, but solely game design itself. It is a kind of very dense experience design that may be helpful for developers to see their job more than system programming, i.e. something that includes experience programming.
Still, unlike apps many games work very well cross platform only with subtle tweaks (if not none). So checking them across different platforms would also definitely provide good perspectives.