I'm a strong supporter of game transference skill building. I ran a WoW guild for 8 years, which I'm convinced was a contributing factor in my successful pivot from development to management.
I often liken managing guild members to Olympic training at high attitudes: the degree to which you are working blind/constrained builds resilience such that the corporate world is a cake walk, by comparison!
I don't stop mentioning my game experience for my coworkers. Because for years of leading guild in Aion, so many different stories happened which you not always could get for years in real project, but all these stories make you stronger.
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I'm a strong supporter of game transference skill building. I ran a WoW guild for 8 years, which I'm convinced was a contributing factor in my successful pivot from development to management.
I often liken managing guild members to Olympic training at high attitudes: the degree to which you are working blind/constrained builds resilience such that the corporate world is a cake walk, by comparison!
I don't stop mentioning my game experience for my coworkers. Because for years of leading guild in Aion, so many different stories happened which you not always could get for years in real project, but all these stories make you stronger.