Usually, code golf means one of two things:
The act of shortening a section of code.
A wonderfully obscure community on the internet who compete ...
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The problem with code golfing is that some people have created their own language to use for it, which means they can add new behavior specific to a single challenge, so any answers they post could be just 1 character, which could allow for thousands of different ‘opcodes’.
That’s a really good point, Tobias. For anyone who may not know, there is a rule that stops languages being developed/edited after a challenge has been posted. But I believe what you’re referring to is where people have thought about the common challenges that do arise and are solving them with 4-5 hard to follow UTF-8 characters. I agree with you on some level that this is a problem. However, there has been an evolution in challenges to match this — questions that specifically make it hard for golfing languages to compete. For instance, Paint Starry Night, objectively. I think as long as people are explaining their process (and language) I remain thoroughly interested. For instance, this Jelly answer to ‘How high can you count’.
Great comment 👍.
Code golf is the best way to learn the worst parts of a language :D
Very true!
typeof NaN; // -> 'number'
😀Do you by chance have any recommendations for re-occuring C# code golf websites? Most golf websites I see don't support C#. :(
Sorry, I haven't come across any code golf websites where C# is overly popular. Stack Exchange still has a little C# content. Answers on that board are warmly welcomed no matter what the language is 👍
I want to use this code for my website which is related to golf
accessories. How can I use this code for this website? Please do let me know.