Except that everyone pays 30% on the following stores: Google Play, Steam, Xbox, Playstation and Nintendo. The last 3 have dev kits that cost thousands and release fees. Disc printing fees, review processes, etc.
Game consoles aren’t general purpose computers, and mobile phones are categorized as general purpose device same as computer. If you don’t want to pay for XBox fees or any other fees, you can still release your game as downloadable product on computer OS.
"general purpose device" is not a legal classification. Also just because it's a general purpose device doesn't mean that it is legally open for anyone to use. Apple never touted it as a open device with multiple stores and then take away the ability like Sony did with the PS3 and loading Linux on to it. If a developer doesn't like the terms then they have multiple options for their game. If the game is mobile only they can go Android or Switch.
People don't buy it as a game console, it is a general purpose device, it is advertised as a phone not a game console with specific market. No body needs to pay Apple 30% of their business just because end user uses an iPhone.
No definition for "general purpose device" (maybe on someone's blog) but that won't hold in a legal system. There was always 1 store in the iOS ecosystem. People didn't buy an iPhone to have a choice in stores. It's not even a feature advertised on Android. Everybody pays at least 30% in many stores throughout the planet. Epic is the hypocite for doing this only for their mobile games where they make less money than their console games then trying to make it look like they are fighting for the gamers. Epic pays the same percentage on Sony, Nintendo and Xbox. On those consoles they did squat.
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Except that everyone pays 30% on the following stores: Google Play, Steam, Xbox, Playstation and Nintendo. The last 3 have dev kits that cost thousands and release fees. Disc printing fees, review processes, etc.
Game consoles aren’t general purpose computers, and mobile phones are categorized as general purpose device same as computer. If you don’t want to pay for XBox fees or any other fees, you can still release your game as downloadable product on computer OS.
"general purpose device" is not a legal classification. Also just because it's a general purpose device doesn't mean that it is legally open for anyone to use. Apple never touted it as a open device with multiple stores and then take away the ability like Sony did with the PS3 and loading Linux on to it. If a developer doesn't like the terms then they have multiple options for their game. If the game is mobile only they can go Android or Switch.
People don't buy it as a game console, it is a general purpose device, it is advertised as a phone not a game console with specific market. No body needs to pay Apple 30% of their business just because end user uses an iPhone.
No definition for "general purpose device" (maybe on someone's blog) but that won't hold in a legal system. There was always 1 store in the iOS ecosystem. People didn't buy an iPhone to have a choice in stores. It's not even a feature advertised on Android. Everybody pays at least 30% in many stores throughout the planet. Epic is the hypocite for doing this only for their mobile games where they make less money than their console games then trying to make it look like they are fighting for the gamers. Epic pays the same percentage on Sony, Nintendo and Xbox. On those consoles they did squat.