Object-Oriented Programming is a paradigm that uses objects and classes to structure code. Objects are instances of classes, which are blueprints for creating objects. This approach promotes code reusability, modularity, and a more natural mapping of real-world entities.
You have described class-based OOP, not OOP generally. Other types exists - the most common being prototype based OOP, which is how Javascript implements OO (I believe Lua is also prototype-based)
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You have described class-based OOP, not OOP generally. Other types exists - the most common being prototype based OOP, which is how Javascript implements OO (I believe Lua is also prototype-based)