Mask geometry is an underrated control surface for generative inpainting.
Disclosure: I work with Remove Sticker From Photo.
The model reconstructs pixels; it does not recover hidden source data. A mask therefore defines both the editable region and the context budget.
Practical mask heuristic
- cover the overlay’s opaque center;
- include a narrow margin for antialiasing and shadow pixels;
- exclude nearby high-contrast boundaries;
- preserve enough surrounding context for line and texture continuation;
- prefer two small passes over one oversized pass.
Oversized masks remove evidence the model needs. Common failures include broken contours, lower-frequency texture, smeared grain, and unintended object changes.
For UI instrumentation, record mask bounds, selected-pixel ratio, input/output dimensions, and whether the user reran the edit. A high rerun rate correlated with large selected-pixel ratios is a useful product signal.
The official guide explains the user workflow. Apply it only to authorized images; never target legitimate attribution, privacy masks, or sensitive redactions.
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