A great question, an exercise in metacognition! So I would like to give an overview of a game in abstract terms:
Applying the model to itself I see that outliers are simplicity and implementability as well as maintainability
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A great question, an exercise in metacognition! So I would like to give an overview of a game in abstract terms:
Applying the model to itself I see that outliers are simplicity and implementability as well as maintainability